Friday, 22 February 2019

Meeting 1

In our first meeting, we assigned ourselves roles on the team and shared our initial ideas on what the application should be. Lewis will be the producer, Clare will scribe our meetings and manage the Trello, Polly will co-produce marketing and Matthew will be our lead computing producer. 

I will be the head of design and animation. I'm quite skilled with 3d modelling software and enjoy producing video game assets, so I feel this role fits me well. I'll use blender to create and animate 3D assets.


This image shows work I did in college trying to reproduce a photo of a desk lamp.


Ryan did not attend this meeting, so his role will be decided next week. 

Our game will be an aid to help people get a good nights sleep. It'll be targeted to all ages from 10 years up, and will have a low poly aesthetic. Blue light can affect a mobile user's ability to sleep, so the game should use a warm colour scheme. It'll likely have multiple paths, and how well the player sleeps will impact the story outcome.