I will be the head of design and animation. I'm quite skilled with 3d modelling software and enjoy producing video game assets, so I feel this role fits me well. I'll use blender to create and animate 3D assets.
This image shows work I did in college trying to reproduce a photo of a desk lamp.
Ryan did not attend this meeting, so his role will be decided next week.
Our game will be an aid to help people get a good nights sleep. It'll be targeted to all ages from 10 years up, and will have a low poly aesthetic. Blue light can affect a mobile user's ability to sleep, so the game should use a warm colour scheme. It'll likely have multiple paths, and how well the player sleeps will impact the story outcome.

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ReplyDelete3d bim configurator